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AI Insights · Timothy · September 2021

Top 5 Hybridcasual Games on iOS in Czech Republic for Q3 2021

In Q3 2021, the top hybridcasual games on iOS in the Czech Republic showed varied performance in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.

Top 5 Hybridcasual Games on iOS in Czech Republic for Q3 2021

In the third quarter of 2021, the top five hybridcasual games on the iOS platform in the Czech Republic exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a detailed look into the dynamics of these popular gaming apps.

Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. saw fluctuations in its weekly downloads, peaking at around 1.8K in early July and experiencing a low of 1.1K in mid-September. The app's weekly revenue exhibited a similar pattern, starting at approximately $251 and reaching a high of $355 by late July, before tapering off to around $214 by mid-September. Weekly active users showed a peak of 10.6K in early July, with a slight decline to around 9.4K by the end of the quarter.

Brain Test: Tricky Puzzles from UNICO STUDIO had a notable increase in weekly downloads, hitting a peak of 1.4K in late September. Its revenue also rose significantly, starting at $33 in late June and climbing to $143 by mid-September. The game's weekly active users increased from 3.7K at the beginning of the quarter to a high of 4.8K in late September.

Hill Climb Racing by Fingersoft demonstrated a strong performance in weekly downloads, peaking at 1.4K in early September. The app's weekly revenue saw a notable increase from $49 in late June to a peak of $167 by mid-July. Weekly active users for the game remained relatively stable, with a high of 12.6K in mid-September.

Rush Royale: Tower Defense TD from MY.GAMES B.V. experienced significant fluctuations in weekly revenue, starting at $1.3K in late June and peaking at $4.8K by mid-September. Weekly downloads for the game varied, reaching a high of 1.2K in late August. The number of active users also saw a rise, peaking at 4.5K in late August.

Benji Bananas: Run, Jump, Win by Animoca Brands showed a mixed performance in weekly downloads, with a peak of 1.3K in late August. The app's revenue remained relatively low throughout the quarter, with minor fluctuations. Weekly active users for the game reached a high of 3K in late August but saw a decline to around 1.8K by the end of September.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021